When a new evil threatens Planet Popstar, Kirby will need a little help from his…enemies?! By making friends out of foes, up to three* players can drop in or out of the adventure at any time. With new and expanded copy abilities, classic Kirby action is deeper than ever: combine abilities with elements such as ice or fire to create new friend abilities! With tons bosses and enemies standing in your way, Kirby has a new bag of tricks. Take baddies out by taking advantage of their elemental weaknesses.
Features:
• Use friend hearts to charm enemies and they’ll fight alongside you!
• Drop-In/Drop-Out Co-Op: up to three other players can take control of Kirby’s new friends
• Play through the entire game with up to four* players or with CPU friends
• Kirby and his friends have fresh moves thanks to new and expanded copy abilities
• Combine abilities with elements such as wind and water to create new friend abilities
• Some bosses and enemies are weak to certain elemental attacks, so remember to strategize
*Additional accessories required for multiplayer mode. Game, system and some accessories sold separately.
System Requirements:
- Supported Platforms: Nintendo – Switch
Nintendo account required for game activation and installation
- Play through the entire game with up to four players or with CPU friends Kirby and his friends have fresh moves thanks to new and expanded Copy abilities
- Combine abilities with elements such as wind and water to create new friend abilities some bosses and enemies are weak to certain elemental attacks, so remember to strategize

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MC –
This game is a marvelous installment to the Kirby franchise. The visuals are beautiful, the soundtrack is gorgeous, and the game is just a ton of fun to play.Firstly, I would like to address the main “complaints” people have with Kirby games, which really isn’t valid if they have completed the game to 100%, and that is that the game is too short/easy. What literally EVERY SINGLE KIRBY GAME utilizes is having the main story simple enough to breeze through and beat. This is done to cater to the younger players who are not too advanced or good enough at the game for any further difficulty. Throughout this mode, however, there are various unlockables that get more and more difficult to find as the game progresses. The time it took me to complete the game while locating and collecting every single rare item and switch was about seven to eight hours. For most games, this is a decent length of time for a main story mode. After beating the main story, two games modes are unlocked– each being more difficult than the main story. The first one is a mode where you run through the game with more difficult bosses and half HP as before, while playing as Kirby’s helpers. The second mode is a boss rush mode with varying difficulties to choose from, where you challenge every boss in the game with limited health and recovery items,. After you complete both, the hardest difficulty of the boss rush is unlocked, which is called “Soul Melter” difficulty. You are given minimal recovery options and about a third of the HP you had in the main story, and even as a seasoned gamer, this final mode is very challenging. I never died throughout the entire game up until this mode, to which I proceeded to Game Over twice on the final boss.Now for the good about the game. Firstly, the ability mixtures are incredibly intuitive and fun to use. By combining various elements with pre-existing abilities, like sword or hammer, it unlocks a further sense of depth not seen since Kirby on the Nintendo 64. What is even more surprising, is that every single helper in the game (there are about 20) each have their own unique movesets, which shows just how much effort and thought the developers put into every aspect of the game. The story is fun and interesting, with the bosses being unique and fun to figure out how to play against.Kirby games are one of Nintendo’s most consistent franchises that they always seem to get right, and this excellent installment falls right into place. If you’re thinking about picking this game up, you will not be disappointed.
Anita Prabhat –
I’m an avid Kirby fan, and I’ve played most of the Kirby games, from the very beginning. So when I tell you that this is one of the best Kirby games in the franchise, you know I mean it. This game is a MUST-BUY for any Kirby fan, no matter what the skill level. I feel compelled to write this review because I feel that the game hasn’t been given a fair treatment from critics. Because of the lukewarm reviews, I almost didn’t buy the game. So now that I’ve played through it, here are my detailed thoughts.PLUSES:For me, the biggest pluses were the the design/graphics, mixed copy abilities, CPU allies traveling with you (hence the name), and the Dream Friends. It’s like Nintendo and HAL really made an effort to analyze their old games, and they took all the best aspects of Crystal Shards and The Amazing Mirror (in my opinion, two of the best Kirby games) and rolled them together into one excellent package.(1) Design/Graphics: I’m the kind of person who cares about gameplay WAY more than graphics. Most of my favorite games are from N64 because even though the graphics weren’t great, the developers compensated by making rich gameplay and difficulty. With that said though, this game is GORGEOUS. The levels are stunning, Kirby and his friends are all beautifully rendered, the cinematic scenes are impeccably well done (and the story itself is fun too!), and the game is overall extremely charming.(2) Mixed Copy Abilities: The hybrid abilities of Crystal Shards makes a comeback!…kinda. While in Crystal Shards, the abilities could be combined in myriad exciting, crazy ways, the hybrid abilities here are a little more mundane. Certain abilities can be charged, so to speak, with elemental copy abilities. For example, Sword can be powered up with Fire to create Fiery Sword. Battling with the mixed abilities is not quite as fun and exciting as Crystal Shards, but the mixed abilities are huge for the game’s puzzles, and figuring out which mixed ability to use for the puzzles makes the game fun and makes the gimmick well-executed.(3) Allies: I’m sure many people saw the trailers and were quick to write off the Star Allies as a gimmick. It probably is a gimmick, but it’s a surprisingly fun gimmick. Many of the obstacles require you and your Star Allies working together using your various copy abilities, and sometimes it requires some thought and it can be pretty fun. Especially when you have a Dream Friend(s) join your team as a Star Ally…(4) Dream Friends!: Easily the BEST aspect of the game. Certain prominent characters from the Kirby Universe can join your team as a CPU ally and fight alongside you. Of course there are obvious ones such as Meta Knight, King Dedede, and Bandana Dee — but then there are more obscure ones such as Adeleine, Gooey, and Coo/Kline/Rick, and even former villains such as Dark Meta Knight, Daroach, and even Marx! Nintendo really made an effort to really dig through the Kirby history here. At first, I was a little bummed because I thought only the CPU (or a friend in co-op) could play as these cool characters. But you can play as them in Single Player Story…kinda! You always play as Kirby but during the levels you can jump on an ally’s back and control them (i.e. jump on King Dedede’s back and bash enemies with his hammer). Remember those small segments in Crystal Shards where you jumped on his back and played as Dedede? Now you can choose when you want to play as him and play the game as him. Or as Kirby on top of him, rather. Between all the Dream Friends and all the allies, there are so many different movesets, and they’re all so varied and fun. My favorites were Bandana Dee, Adeleine, and Marx.ADDRESSING CRITICISMS:If you’ve read reviews, you’ve likely read the criticism that the game is “too short” and/or “too easy.” These criticisms are not completely unfounded, but in my opinion they are overly harsh. Let me address them below:(1) “Too Short”: Kirby games in general are known for being pretty short. I remember I was left pretty disappointed by the amount of content in Kirby Triple Deluxe, but I was not disappointed by Star Allies. Every level in Star Allies has collectible puzzle pieces that you can find (including an extra important big puzzle piece) and about half of the levels have hidden switches that unlock bonus levels. I suppose if you wanted to, you could breeze through every single level, disregarding every puzzle piece and disregarding every bonus level — and I imagine that’s where the “too short” criticism comes from — but doing so is just setting oneself up for disappointment. It’s like deliberately avoiding half of the game. If you take the time to really explore and solve all the puzzles (which can get fun!), the main story mode has plenty of content.(2) “Too Easy”: A lot of Kirby games, especially the more recent ones, have been really easy, as Nintendo has been trying to appeal to a casual crowd with these games. Kirby Triple Deluxe also comes to mind as a game that was disappointingly easy. Star Allies on the other hand struck a very nice medium in its story mode. Of course, the first world is always going to be braindead easy. That’s par for the course with Kirby games. But by the end of World 2, the games have a comfortable, manageable level of difficulty. It’ll never be maddeningly hard (and expecting that out of a Kirby game is too much), but it is difficult enough to keep you engaged and entertained.After you beat the main game, you unlock GUEST STAR ALLIES and THE ULTIMATE CHOICE, two new game modes that increase the difficulty. Guest Star Allies is somewhat akin to “MetaKnightmare Returns” from Nightmare in Dreamland in that you play through an abridged version of the story as a character other than Kirby, except you can pick any Dream Friend and not just Meta Knight. It’s a lot of fun, and the fact that the movesets are all so varied makes it highly enjoyable and a good amount of replayability and difficulty.The Ultimate Choice is a boss mode with adjustable difficulty, and at the highest echelons it can be extremely challenging (words I never thought I’d use to describe a Kirby game).CONCLUSION:This game is exceptional. It’s highly charming, fun to play, and between all the game modes, there’s more than enough content to justify the price tag. For me — and maybe it’s the nostalgia talking — Kirby and the Crystal Shards will always be the magnum opus of the Kirby franchise, but Kirby Star Allies comes very very close. If you’re a Kirby fan and you have a Switch, you need this game immediately.
B. Jones –
Wasn’t sure about this purchase, but my kids loved it. The older one played it a ton, trying to find every secret, and the 3 year old was even able to play along (and learned to play alone).The game lets you press A repeatedly to float over holes, so no hard jumping sections. It takes multiple hits for Kirby to lose a life. It also allows you to befriend most/all enemies you encounter and the computer (or someone else) can control them to help. So with a full group of 4 (including Kirby), the 3 year old mostly has to walk/float through the early stages while the allies beat the bosses and enemies, which seems to be plenty exciting.The characters also share health by hugging each other automatically if they walk near one another.There are minor puzzles where you have to have a specific ally, but the AI is capable of doing what it has to do if you have the right combination of allies. The player may have to press up or do some other minor task. Too difficult for the 3 year old, but the 10 year old breezed through it.Highly recommended for children!